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Tyrgannus Trick Member

Joined: 19 Oct 2005 Location: Not about to tell |
60. Posted: Thu Aug 17, 2006 1:14 am Post subject: |
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ROXOR didn't say this, however it also didn't say the ratings were meant for scoring. They tend to make more sense as pass ratings though, because certain songs like Lipstick Kiss just don't work as 9s and CHarlene wouldn't work as an 11 _________________
AA Bob wrote: | Summer is as much of a 12 as PSMO is a 9. |
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#Infinity Trick Member

Joined: 22 Jan 2006 Location: San Diego, CA |
61. Posted: Thu Aug 17, 2006 6:00 am Post subject: |
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George W. Bush wrote: | No im serious, thats probably why Roxor rated it a 9 and not a hard mode 8. |
That's really a pretty stupid reason to rate it a 9 rather than an 8, seriously. If that's the case, I demand Roxor to rerate it even more than before. _________________
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{SFSA}MelJ Trick Member


Joined: 28 Jan 2002 Location: The 518 |
62. Posted: Thu Aug 17, 2006 6:16 am Post subject: |
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#Infinity wrote: | FTG_ZMatrix wrote: | Is there like a list of the reratings I can see? |
Yeah, here's the list so far:
D-Code --> 9
! --> 11
Summer ~Speedy Mix~ --> 12
Rumored:
Bloodrush --> 13
Reratings I want:
Birdie --> 8
Charlene --> 10
Know Your Enemy --> 11
| I agree, but i think ! is definitely very easy for a 12 block tho' _________________
Friends don't let friends play DDR with charlie horses. |
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AA Bob Trick Member


Joined: 24 Aug 2005 Location: Alllll right! |
63. Posted: Thu Aug 17, 2006 9:31 am Post subject: |
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John Locke wrote: | 1 wrote: | remember that the ratings are very rough and attempt to describe how difficult the song is to pass. |
Where did ROXOR say this? |
Does Roxor even need to say it? If you know you can pass (for example) a few 11s, you could look at Bloodrush and HotN's foot ratings and see that it would be a good idea to stay away from them. It makes sense that foot ratings should be used for passing difficulty, since they're most useful to people who have never played the songs before or can't pass everything. If you know the songlist well and are fairly good, why would you care about the foot ratings? You hear "I passed my first n-block" a lot more than "I got my first xx% on an n-block". _________________
My Recall (home scores)
DDR/ITG videos
Emptyeye wrote: | So um, is it bad that awhile ago I was watching Family Guy, and when Quagmire came on, I thought something to the effect of "Whoa, It's AA Bob!" (I don't remember if the exact thought was "It's AA Bob" or "It's AA Bob's avatar", but I don't think it matters in this case)? |
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J. S. Mill Maniac Member


Joined: 28 Apr 2003 Location: New York, New York |
64. Posted: Thu Aug 17, 2006 10:42 am Post subject: |
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AA Bob wrote: | Does Roxor even need to say it? |
Yes, they do. I was under the impression songs were rated for overall difficulty: passing and scoring. What evidence do you have that suggests otherwise. _________________
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AA Bob Trick Member


Joined: 24 Aug 2005 Location: Alllll right! |
65. Posted: Thu Aug 17, 2006 11:29 am Post subject: |
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If Roxor rated songs based on scoring difficulty, offsync songs would have higher foot ratings, and the foot ratings would be different in general. For example, I find HotN to be easier to score on than Utopia since the latter song has the part with the repeated right arrows (and other parts where orange notes are thrown in seemingly at random). So if I were to rate those two songs based on scoring difficulty, I'd make HotN an 11 and Utopia a 12. If you feel that I'm not good enough at ITG to be able to accurately judge the songs' relative scoring difficulties, then what good is a rating scale of scoring difficulty? Is it just something that LilQ and Damien would put together that would be largely useless to 99% of ITG players?
Also, it seems to me that scoring difficulty differs more from person to person than passing difficulty. If a song has a weird rhythm, a good visual player can do well on it without actually "understanding" what they're stepping to, but an audial player of approximately the same skill/stamina level would probably do significantly worse. Among really good players, there would only be a small difference, but as I said in the above paragraph, a rating scale created for those players would be pretty worthless. Even among less-skilled players, the difference is much less extreme in terms of passing difficulty. Two players of approximately equal skill/stamina will probably do about the same on a song they both find hard to pass.
Furthermore, it just seems to make sense that foot ratings are for people who have never played a song before or can't pass everything. If you can't pass everything, foot ratings are a good indicator of whether a song is worth trying or whether it's beyond your ability level. Once you can get good scores and pick any song without worrying about failing, how do the foot ratings help you? You probably know what's hard to score on and what isn't, and you probably care a lot more about your Expert tri-star (or quad-star) count than how well you can do at each different block level. _________________
My Recall (home scores)
DDR/ITG videos
Emptyeye wrote: | So um, is it bad that awhile ago I was watching Family Guy, and when Quagmire came on, I thought something to the effect of "Whoa, It's AA Bob!" (I don't remember if the exact thought was "It's AA Bob" or "It's AA Bob's avatar", but I don't think it matters in this case)? |
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J. S. Mill Maniac Member


Joined: 28 Apr 2003 Location: New York, New York |
66. Posted: Thu Aug 17, 2006 11:58 am Post subject: |
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AA Bob wrote: | If Roxor rated songs based on scoring difficulty, offsync songs would have higher foot ratings, and the foot ratings would be different in general. For example, I find HotN to be easier to score on than Utopia since the latter song has the part with the repeated right arrows (and other parts where orange notes are thrown in seemingly at random). So if I were to rate those two songs based on scoring difficulty, I'd make HotN an 11 and Utopia a 12. |
You might feel that way, but the majority of players do not.
AA Bob wrote: | If you feel that I'm not good enough at ITG to be able to accurately judge the songs' relative scoring difficulties, then what good is a rating scale of scoring difficulty? Is it just something that LilQ and Damien would put together that would be largely useless to 99% of ITG players? |
How about my rating system?
AA Bob wrote: | Also, it seems to me that scoring difficulty differs more from person to person than passing difficulty. |
That's way, way off. It's quite easy to generate an objective scoring metric, and quite impossible to generate a passing one.
AA Bob wrote: | Furthermore, it just seems to make sense that foot ratings are for people who have never played a song before or can't pass everything. If you can't pass everything, foot ratings are a good indicator of whether a song is worth trying or whether it's beyond your ability level. Once you can get good scores and pick any song without worrying about failing, how do the foot ratings help you? |
They tell you what sort of song you are about to play.
AA Bob wrote: | You probably know what's hard to score on and what isn't, and you probably care a lot more about your Expert tri-star (or quad-star) count than how well you can do at each different block level. |
You need to play in more tournaments. _________________
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Tyrgannus Trick Member

Joined: 19 Oct 2005 Location: Not about to tell |
67. Posted: Thu Aug 17, 2006 1:54 pm Post subject: |
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In response to "How about my rating system" (I-Score), it is very accurate at determining the difficulty of scoring a song. Sure, some players may differ a little, but it generally holds true to most high end players. It's good.
However....
How exactly would a new player know what songs he could pass/fail if all ratings were solely based on scoring? He would look at Lipstick Kiss and say "Oooh, a 10. I can't do that", but he probably could because it is a 9 passwise and a 10 scorewise.
In other words, the most effective way to score songs is with 2 ratings. The primary rating for scoring (For the new players that don't know what they can pass) and a secondary rating reflecting your I-score or some variation of that for the more elite players (Hey, I can *** this).
Unfortunately, while this solution would prove beneficial to all players, it would provide more work on RoxoR rating everything twice and they would have to change their interface around a little to accomodate the new rating system. Also, we would just get even more threads bickering about (No way is Euphoria a 13 on the score rating, my Pandemonium score is higher lolol) along with the already present (OMG Summer is so easy 12 plz, but Determinator is impossible, like seriously 13 lolol)
Those are my two cents _________________
AA Bob wrote: | Summer is as much of a 12 as PSMO is a 9. |
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Marq(uistadorous) Trick Member


Joined: 03 Aug 2005 Location: Arvada, CO |
68. Posted: Thu Aug 17, 2006 2:03 pm Post subject: |
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Asymptote wrote: | Marquistadorous wrote: | It should definately stay a 12. I mean people underrate its difficulty. It's actually a rather tiring song... |
and Pandemonium, Hardcore Symphony, July and Monolith aren't?
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You got me there...  _________________
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GotACoolName Trick Member

Joined: 28 May 2006 Location: Hales Corners, Wisconsin |
69. Posted: Thu Aug 17, 2006 2:27 pm Post subject: |
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July actually isn't very tiring, IMHO. _________________
Brawl FC: 4725-7610-1200 |
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IHYD.Blake Vivid Member


Joined: 14 Aug 2004 Location: Solar City, California |
70. Posted: Thu Aug 17, 2006 6:10 pm Post subject: |
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Thats because you have stamina/energy/whatever all you scientific ITG players in this thread want to call it. _________________
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GotACoolName Trick Member

Joined: 28 May 2006 Location: Hales Corners, Wisconsin |
71. Posted: Thu Aug 17, 2006 6:25 pm Post subject: |
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Not really. I can barely even pass Hardcore Symphony 'cause of stamina. _________________
Brawl FC: 4725-7610-1200 |
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Tyrgannus Trick Member

Joined: 19 Oct 2005 Location: Not about to tell |
72. Posted: Thu Aug 17, 2006 7:17 pm Post subject: |
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I too have noticed that July isn't as tiring as it seems, or should be.
800+ steps littered with candles right? Well, for some unknown reason (I honestly have no idea why), it seems to require less stamina than half the 12s, Monolith, and Pandy Hard, not to mention EVERY 13.
It doesn't make sense to me really, but it just seems to be that way. July is tiring, yes, but not OMG I'M DYING type tiring _________________
AA Bob wrote: | Summer is as much of a 12 as PSMO is a 9. |
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Asymptote Trick Member


Joined: 07 Feb 2006 Location: Alloway, NY |
73. Posted: Thu Aug 17, 2006 7:22 pm Post subject: |
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Tyrgannus wrote: | I too have noticed that July isn't as tiring as it seems, or should be.
800+ steps littered with candles right? Well, for some unknown reason (I honestly have no idea why), it seems to require less stamina than half the 12s, Monolith, and Pandy Hard, not to mention EVERY 13.
It doesn't make sense to me really, but it just seems to be that way. July is tiring, yes, but not OMG I'M DYING type tiring |
I agree here. I would imagine July to be extremely tiring for those reasons, but youre right, It isn't as much as you'd think... maybe it lacks the jumps that Pandemonium throws at you all over the damn place? I can't remember if it has a lot of jumps or not, but I don't think July is very jump heavy... whereas Pandemonium and HS are. That could be a reason for this. Out of all those I posted, July is the least tiring, but I still feel it's on par with !.... maybe I should have put the Beginning, because that song rapes my poor stamina. Some people find it to be an easy-mid 11, but personally I find it to be one of the harder ones.... only for the end stream though. _________________
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Kaku Trick Member

Joined: 22 Jan 2004 Location: Surrey, BC |
74. Posted: Fri Aug 18, 2006 10:37 pm Post subject: |
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Bang in my opinion should stay a 12. If VerTex stays as 12 then Bang isn't too far off. Most people I know have a higher score on VerTex than Bang. Delirium is easier as well, and I know people who can *** delirium but just manage a 97.xx on Bang. I personally have a higher score on Delirium than Bang as well. Although Bang might be easier to pass (well maybe not on a sightread since you might run into those mines in the middle) it's definitely worthy of a 12 score-wise.
Summer should be a 12 though. LOTS of people I know have a higher score on Summer than Bloodrush/Euphoria/Determinator and those are 12s. I personally have 94.40 on Summer compared to 91.93 on Bloodrush, and my Summer score is even higher than my Euphoria, Monolith, Tell, Determinator, HS, Energizer etc etc which are all lower rated. As with most people's opinions this is coming from a personal standpoint. I don't find speed a problem at all (which is probably why my Determinator score > my HS score).
Passing-wise I passed Summer on my 1st try while Determinator took 2 and Bloodrush took 7. I tried them all on the 1st day I played ITG2 and played them all previously on keyboard. I still find Bloodrush harder. _________________
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Tyrgannus Trick Member

Joined: 19 Oct 2005 Location: Not about to tell |
75. Posted: Fri Aug 18, 2006 10:51 pm Post subject: |
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I passed ! 2nd try, and it was my first 12 in the arcade. It is very easy TO PASS for a 12, but it has some scoring issues.
I don't believe the majority of players feel the way you do about Summer, honestly. Most people do find it very fast and fairly tiring (I think most people say there is no stamina factor, but I don't know why, it has over 800 steps.) I personally find it hard to pass, but again, it is personal opinion.
Oh, and you are a rare case if you're Determinator score is better than your HS, because I know statistically that happens rarely......
You're just kind of a weird player  _________________
AA Bob wrote: | Summer is as much of a 12 as PSMO is a 9. |
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Chaos Master Trick Member

Joined: 02 Jan 2006 Location: Westerville, OH |
76. Posted: Sat Aug 19, 2006 2:05 pm Post subject: |
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i haven't decided whether i agree on !'s rerate yet... i always thought it was on the border of 11 & 12...
but Queen of Light needs to be a 9. it's way easier than many 9s, especially Zodiac and D-code. |
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Tyrgannus Trick Member

Joined: 19 Oct 2005 Location: Not about to tell |
77. Posted: Sat Aug 19, 2006 2:36 pm Post subject: |
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Chaos Master wrote: | i haven't decided whether i agree on !'s rerate yet... i always thought it was on the border of 11 & 12...
but Queen of Light needs to be a 9. it's way easier than many 9s, especially Zodiac and D-code. |
QoL is pathetically easy for most true players, but I have met some weird players fail it while being able to pass stuff like Remember December, Hybrid, and even Temple of Boom.
RoxoR rated it a 10 because they didn't expect the arrowsmash community to adapt to hands and mines as fast as they did, but who cares, when it comes to scoring QoL is actually decently hard to *** and even harder to **** BECAUSE of the plethora of hands. _________________
AA Bob wrote: | Summer is as much of a 12 as PSMO is a 9. |
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triad.spacefight Trick Member

Joined: 19 Jul 2004 Location: OKC |
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