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Mine Avoidance Help($@%@!% mines)
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Wolfman Jake
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40. PostPosted: Mon Jul 11, 2005 3:25 pm    Post subject: Reply with quote

tac-tics (who can't PA) wrote:
Doesn't work for most homepads.


That is personally my biggest frustration with mines. It wasn't hard to figure out how to handle different kinds of mines at all, but when playing at home, jumping to the center doesn't work. This is ESPECIALLY true when using an RO Iginition (3.0). The sensorsed are "oversided," so even when you have your feet directly in the middle, standing on your tip-toes, an arrow is bound to register during those mine "bombardments." It's obvious that ITG was not designed with the typical home pads in mind, as far as mines are concerned, but now it's a bit too late. Hindsight is 20/20.
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Thomas Hobbes
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41. PostPosted: Mon Jul 11, 2005 3:50 pm    Post subject: Reply with quote

Hit the face buttons. If you put your option mode on to pad, you can press the buttons to avoid the mines.
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Wolfman Jake
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42. PostPosted: Mon Jul 11, 2005 5:45 pm    Post subject: Reply with quote

I do, of course, have the control type set to "dance pad." That might help for those rows of four mines together, but that isn't as helpful for the minefields where you have to stand in the center and carefully poke the arrows with a foot and then withdraw it quickly to avoid the mines above and below. The RO Iginition 3.0 is just overall too sensitive. I can put one foot dead center in the pad and still accidentally trigger arrows whenever my weight invariably shifts to maintain my ballance. All of this is obviously not a problem on an arcade pad, but I don't really want to invest in a metal pad for home, as for any other circumstance that does not involve certain patterns of mine, the RO Ignition 3.0 works extremely well. Plus, a softer pad is way easier on your hands for all of the songs with hands, triples, and quads. It's just a crummy catch-22.
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